A Journey Begins
A rough title screen for the demo of Hostage
After years of ruminating on the idea, and months of planning, I realize there’s not much more I can plan.
I need to do.
So here begins the start of Hostage - a horror RPG.
Today has been spent visualizing the title screen and slapping that bad boy in Unity.
It’s been a long time since I’ve worked in Unity. I need to reacquaint.
But it’s begun.
Hostage has begun.
It aims to answer one question…
Do we shape our surroundings? Or are we shaped by them?
Developer’s Personal Note:
Today I’m embarking on…something.
A journey destined to fail.
A scope too big.
I don’t know.
I am one who gives up easily.
Paralyzed by threat of failure.
I’ll avoid holding myself back, at least for today.